Helmet description (MCC) Soldier helmet customized with ZENITH coating. Shoulders description (MCC): Modular left/right spaulder from Soldier-class armor.Ĭhest description (MCC): Optimized for medium-range tactical engagements.ĭescription (H4): Customized with ZENITH armor skin.Ĭomplete the Spartan Spree - Master commendation. Helmet description (MCC): Rigorously tested on the rocky world of Chi Ceti IV. The armor has one available skin Zenith (ZNTH).ĭescription (H4): Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV. Soldier was first introduced into the Halo games as an armor set in Halo 4. The description of the armor pieces are the same for every set.Īnvil Station testing has proven this is one of the Mjolnir platform's most versatile variants. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. In the Halo: The Master Chief Collection version of Halo 3, the Soldier variant was added as part of Series 5: Anvil content. In-game information Halo 3 MCC - Prototype Halsey's interest may accelerate development. The fireteam synchronization features remained unfinished, but Dr. The GEN3 iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The Soldier variant maintains the second-highest adoption rate on the UNSC Infinity. īecause of its adaptability, design features of the Soldier system have been integrated to some newer models of ODST armor. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity. Having entered service by January 2553, the Soldier-class variant was manufactured by the Materials Group and tested at the Damascus Testing Facility on Chi Ceti IV. Development history Īn early prototype of the SOLDIER-class was tested at ANVIL Station, wherein it was proven to be one of the MJOLNIR platform's most versatile variants. The armor also has both fixed and modular composite layers, and additional magnetic hard points. All these cases have minimal disruption on most Spartan-IVs. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design. The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite.
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